

The protagonist of Quantum Error uses various tools The fact that the setting is suspended between reality and horror science fiction is a particularly fascinating element: a San Francisco firefighter who sees a standard rescue mission transform in a metaphysical nightmare it suffers a more violent and more empathetic impact than the distant adventures of a space engineer or the mission of special and highly trained soldiers. What may have seemed like a normal rescue and recovery mission, however, turns into something far more complex and terrifying, once Thomas, the his partner Shane Costa and the airborne fire brigade team actually make it to the research platform, which apparently has been attacked by an unknown entity. The protagonist of the story is Captain Jacob Thomas of the San Francisco Fire Brigade, therefore a character much closer to everyday life than we have seen in other horror titles, called to intervene urgently following an incident that occurred at Monad Quantum Research Facility, a scientific facility located 30 miles off the Californian coast. The comparison comes quite naturally, even if the story of Teamkill's game - at least as a premise - seems more rooted in reality than Isaac Clarke's space adventure. The cut and the style, on the other hand, appeared quite clear from the first presentation, with the desire to recover the "cosmic horror" style with those classic Lovecraftian veins mixed with science fiction that we appreciated so much in Dead Space.

What emerges is that the first presentation, carried out in a period so distant from its release, was probably a clever marketing operation to draw attention to a title that would have risked going unnoticed, given the size of the production, such as clearly confirmed by the subsequent opening of the fundraising campaign on GoFundMe to complete its development.Ī story between reality, sci-fi and horror Quantum Error, the setting is somewhat reminiscent of Dead Space, in some respects Perhaps the most defined elements of Quantum Error, for the moment, are the narrative ones, with history and setting that already seem very clear in the mind of the developers, probably deriving from a script already built before everything else.

The team responsible is quite small and relatively new, having previously developed only Kings of Lorn: The Fall of Ebris, a dark fantasy action RPG that hasn't really convinced that much.Īlso for these reasons, the mystery around Quantum Error is particularly dense, given that it immediately showed itself as a title with considerable aspirations but held back by rather limited means available for its development.

This, on the other hand, further expands the pool of users interested in the game, which it can make it even more interesting, waiting to understand what the real scope of this project is.
QUANTUM ERROR GAME SERIES
In the meantime, from the first teaser trailer to today, several things have changed: the next gen consoles have now been out for more than a year, even if it cannot really be said that they are still widespread given the known problems of supplying stocks, while Quantum Error has gone from being an alleged PS5 exclusive to a cross-platform game, also coming to Xbox Series X | S. For this reason, let's try to put together everything we know about Quantum Error to get an overview of the characteristics of this title, which continues to be quite interesting, above all thanks to the particular atmosphere of "cosmic horror" that characterizes its contours, at least for what we have seen so far. Quantum ErrorQuantum Error is a strange case: it was presented as one of the first games specifically designed for PS5, perhaps the first ever declared openly for the Sony console among the third party projects, yet a year and a half after its release.
